Six new jewels
The new jewels affect different equipment properties. All six are covered here, including Jewel of Ancient Harmony and Jewel of Enchantment.
Item images from your game client.
Select a property

Jewel of Level
Chance: 100%Raises the upgrade level by one.
For an eligible item currently upgraded to +11…+14: result +12…+15. Not intended for upgrading from +0.

Jewel of Luck
Chance: 50%Adds Luck.
Weapons, armor and eligible wings without Luck. The item must support the option; jewelry is excluded.

Jewel of Excellent
Chance: 70%Adds one random eligible Excellent option that is not already present.
Eligible wings or non-Ancient equipment that already has at least one Excellent option. It cannot be used if all eligible options are already present.

Jewel of Option
Chance: 90%Sets the maximum additional option.
The item type must support the option: up to +28 damage/defense, +35 for shields or 7% HP recovery for eligible jewelry. An option already at its maximum cannot be increased.

Jewel of Ancient Harmony
Chance: 50%Selects a random applicable Harmony option at the maximum value for the current upgrade level.
Applies to eligible Ancient and regular equipment. Items with existing Harmony and locked Lucky items are excluded. Standard Jewel of Harmony still excludes Ancient items and starts options at their initial level.

Jewel of Enchantment
Chance: 80%Raises a ring or pendant's upgrade level by exactly +1, up to +11.
Applies to jewelry currently upgraded to +0…+10. Success increases the upgrade level by one; failure resets to +0. Both outcomes consume one jewel, including from a stack. Other options are preserved.
Items at +11 or higher, temporary items and invalid targets are rejected without consumption. Eligible earrings are also supported by the current check.
How to apply
- Drag the jewel onto an eligible inventory item. Check its type, upgrade level and current options before trying.
- Invalid targets are rejected without consuming the jewel. An eligible failed attempt consumes it. Jewel of Enchantment resets the upgrade level to +0 on failure; the other new jewels leave the item unchanged.
- The stated chance applies to an eligible attempt and does not remove item restrictions.
Harmony values
- Ancient Harmony selects the maximum allowed for the current upgrade level. +14/+15 use the +13 maximum.
- Example damage reduction (HDD): +9 → 4%, +10 → 5%, +11 → 6%, +12 → 7%, +13…+15 → 8%.
- The shared Harmony table applies to the standard jewel and previously obtained options.