Ice and Flame
A guild event on an ice-and-fire arena: capture two zones, hold them and earn points for your guild.

Schedule and entry
- Planned for Monday through Saturday at 19:30 Moscow time; each match lasts 15 minutes.
- Only guild members can enter. Entry is planned through the Events menu or /iceflame on channel one.
- Guilds fight across the ice and fire sides of the arena. The guild with the most points wins.
Capturing zones
The arena has two capture points. Hold position for 15 seconds to claim a neutral point or 20 seconds to take an enemy point. The previous guild keeps ownership until the recapture completes.
Movement, death, leaving the event, disconnecting or leaving the guild interrupts capture. Taking damage alone does not.
How to score
The ice side features Frozen Golem and Frozen Demon; the fire side features Magma Golem and Magma Demon. On a score tie, the guild that reached its final score earlier ranks higher.
| Action | Guild points |
|---|---|
| Capture a neutral zone | +50 |
| Recapture an enemy zone | +100 |
| Hold one zone | +1 per second |
| Hold both zones | +2 per second |
| Defeat a golem | +10 |
| Defeat a roaming demon | +50 |

Winner's territory
After the match, the winning guild is planned to gain access to its training territory until the next scheduled event. Four compact spots of eight monsters each are prepared, with eight-second respawns and PvP disabled in the training area.
This belongs to the prepared event version; access and training balance will be confirmed after installation and in-game testing.
Weekly rewards
The top five guilds earn points toward the existing weekly Guild Buff. These are not separate damage or HP bonuses. They count toward the 15,000-point cap and reset on Monday at 00:00 server time.
| Place | Guild Buff points |
|---|---|
| 1 | +500 |
| 2 | +400 |
| 3 | +300 |
| 4 | +200 |
| 5 | +100 |